NAME fglGetTexEnvfv, fglGetTexEnviv - return texture environment parameters FORTRAN SPECIFICATION SUBROUTINE fglGetTexEnvfv( INTEGER*4 target, INTEGER*4 pname, CHARACTER*8 params ) SUBROUTINE fglGetTexEnviv( INTEGER*4 target, INTEGER*4 pname, CHARACTER*8 params ) PARAMETERS target Specifies a texture environment. Must be GL_TEXTURE_ENV. pname Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE and GL_TEXTURE_ENV_COLOR. params Returns the requested data. DESCRIPTION fglGetTexEnv returns in params selected values of a texture environment that was specified with fglTexEnv. target specifies a texture environment. Currently, only one texture environment is defined and supported: GL_TEXTURE_ENV. pname names a specific texture environment parameter, as follows: GL_TEXTURE_ENV_MODE params returns the single-valued texture environment mode, a symbolic constant. The initial value is GL_MODULATE. GL_TEXTURE_ENV_COLOR params returns four integer or floating-point values that are the texture environment color. Integer values, when requested, are linearly mapped from the internal floating-point representation such that 1.0 maps to the most positive representable integer, and -1.0 maps to the most negative representable integer. The initial value is (0, 0, 0, 0). NOTES If an error is generated, no change is made to the contents of params. ERRORS GL_INVALID_ENUM is generated if target or pname is not an accepted value. GL_INVALID_OPERATION is generated if fglGetTexEnv is executed between the execution of fglBegin and the corresponding execution of fglEnd. SEE ALSO fglTexEnv