NAME fglGetPolygonStipple - return the polygon stipple pattern FORTRAN SPECIFICATION SUBROUTINE fglGetPolygonStipple( CHARACTER*256 mask ) PARAMETERS mask Returns the stipple pattern. The initial value is all 1's. DESCRIPTION fglGetPolygonStipple returns to mask a 32x32 polygon stipple pattern. The pattern is packed into memory as if fglReadPixels with both height and width of 32, type of GL_BITMAP, and format of GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32x32 color index buffer. Unlike fglReadPixels, however, pixel transfer operations (shift, offset, pixel map) are not applied to the returned stipple image. NOTES If an error is generated, no change is made to the contents of mask. ERRORS GL_INVALID_OPERATION is generated if fglGetPolygonStipple is executed between the execution of fglBegin and the corresponding execution of fglEnd. SEE ALSO fglPixelStore, fglPixelTransfer, fglPolygonStipple, fglReadPixels