NAME
	  fglGetPolygonStipple - return	the polygon stipple pattern


     FORTRAN SPECIFICATION
	  SUBROUTINE fglGetPolygonStipple( CHARACTER*256 mask )


     PARAMETERS
	  mask	Returns	the stipple pattern. The initial value is all
		1's.

     DESCRIPTION
	  fglGetPolygonStipple returns to mask a 32x32 polygon stipple
	  pattern.  The	pattern	is packed into memory as if
	  fglReadPixels	with both height and width of 32, type of
	  GL_BITMAP, and format	of GL_COLOR_INDEX were called, and the
	  stipple pattern were stored in an internal 32x32 color index
	  buffer.  Unlike fglReadPixels, however, pixel	transfer
	  operations (shift, offset, pixel map)	are not	applied	to the
	  returned stipple image.

     NOTES
	  If an	error is generated, no change is made to the contents
	  of mask.

     ERRORS
	  GL_INVALID_OPERATION is generated if fglGetPolygonStipple is
	  executed between the execution of fglBegin and the
	  corresponding	execution of fglEnd.

     SEE ALSO
	  fglPixelStore, fglPixelTransfer, fglPolygonStipple,
	  fglReadPixels