NAME fglGetPixelMapfv, fglGetPixelMapuiv, fglGetPixelMapusv - return the specified pixel map FORTRAN SPECIFICATION SUBROUTINE fglGetPixelMapfv( INTEGER*4 map, CHARACTER*8 values ) SUBROUTINE fglGetPixelMapuiv( INTEGER*4 map, CHARACTER*8 values ) SUBROUTINE fglGetPixelMapusv( INTEGER*4 map, CHARACTER*8 values ) PARAMETERS map Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. values Returns the pixel map contents. DESCRIPTION See the fglPixelMap reference page for a description of the acceptable values for the map parameter. fglGetPixelMap returns in values the contents of the pixel map specified in map. Pixel maps are used during the execution of fglReadPixels, fglDrawPixels, fglCopyPixels, fglTexImage1D, and fglTexImage2D to map color indices, stencil indices, color components, and depth components to other values. Unsigned integer values, if requested, are linearly mapped from the internal fixed or floating-point representation such that 1.0 maps to the largest representable integer value, and 0.0 maps to 0. Return unsigned integer values are undefined if the map value was not in the range [0,1]. To determine the required size of map, call fglGet with the appropriate symbolic constant. NOTES If an error is generated, no change is made to the contents of values. ERRORS GL_INVALID_ENUM is generated if map is not an accepted value. GL_INVALID_OPERATION is generated if fglGetPixelMap is executed between the execution of fglBegin and the corresponding execution of fglEnd. ASSOCIATED GETS fglGet with argument GL_PIXEL_MAP_I_TO_I_SIZE fglGet with argument GL_PIXEL_MAP_S_TO_S_SIZE fglGet with argument GL_PIXEL_MAP_I_TO_R_SIZE fglGet with argument GL_PIXEL_MAP_I_TO_G_SIZE fglGet with argument GL_PIXEL_MAP_I_TO_B_SIZE fglGet with argument GL_PIXEL_MAP_I_TO_A_SIZE fglGet with argument GL_PIXEL_MAP_R_TO_R_SIZE fglGet with argument GL_PIXEL_MAP_G_TO_G_SIZE fglGet with argument GL_PIXEL_MAP_B_TO_B_SIZE fglGet with argument GL_PIXEL_MAP_A_TO_A_SIZE fglGet with argument GL_MAX_PIXEL_MAP_TABLE SEE ALSO fglCopyPixels, fglDrawPixels, fglPixelMap, fglPixelTransfer, fglReadPixels, fglTexImage1D, fglTexImage2D