NAME fglFlush - force execution of GL commands in finite time FORTRAN SPECIFICATION SUBROUTINE fglFlush( ) DESCRIPTION Different GL implementations buffer commands in several different locations, including network buffers and the graphics accelerator itself. fglFlush empties all of these buffers, causing all issued commands to be executed as quickly as they are accepted by the actual rendering engine. Though this execution may not be completed in any particular time period, it does complete in finite time. Because any GL program might be executed over a network, or on an accelerator that buffers commands, all programs should call fglFlush whenever they count on having all of their previously issued commands completed. For example, call fglFlush before waiting for user input that depends on the generated image. NOTES fglFlush can return at any time. It does not wait until the execution of all previously issued GL commands is complete. ERRORS GL_INVALID_OPERATION is generated if fglFlush is executed between the execution of fglBegin and the corresponding execution of fglEnd. SEE ALSO fglFinish