NAME fglEvalPoint1, fglEvalPoint2 - generate and evaluate a single point in a mesh FORTRAN SPECIFICATION SUBROUTINE fglEvalPoint1( INTEGER*4 i ) SUBROUTINE fglEvalPoint2( INTEGER*4 i, INTEGER*4 j ) PARAMETERS i Specifies the integer value for grid domain variable i. j Specifies the integer value for grid domain variable j (fglEvalPoint2 only). DESCRIPTION fglMapGrid and fglEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. fglEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by fglEvalMesh. Calling fglEvalPoint1 is equivalent to calling glEvalCoord1(i . DELTA u + u ); 1 where DELTA u = (u - u ) / n 2 1 and n, u , and u 1 2 are the arguments to the most recent fglMapGrid1 command. The one absolute numeric requirement is that if i = n, then the value computed from i . DELTA u + u is exactly u . 1 2 In the two-dimensional case, fglEvalPoint2, let DELTA u = (u - u )/n 2 1 DELTA v = (v - v )/m 2 1 where n, u , u , m, v , and v 1 2 1 2 are the arguments to the most recent fglMapGrid2 command. Then the fglEvalPoint2 command is equivalent to calling glEvalCoord2(i . DELTA u + u , j . DELTA v + v ); 1 1 The only absolute numeric requirements are that if i = n, then the value computed from i . DELTA u + u is exactly u , 1 2 and if j = m, then the value computed from j cdot DELTA v + v is exactly v . 1 2 ASSOCIATED GETS fglGet with argument GL_MAP1_GRID_DOMAIN fglGet with argument GL_MAP2_GRID_DOMAIN fglGet with argument GL_MAP1_GRID_SEGMENTS fglGet with argument GL_MAP2_GRID_SEGMENTS SEE ALSO fglEvalCoord, fglEvalMesh, fglMap1, fglMap2, fglMapGrid